Phenomenon week is here again, this round with 7B in action. We started in the gaming room with a presentation on history of plastics and with Paul Nix from 3D-Bear. Alan Tudor refreshed our ideas on the Design cycle. It’s so important to consider the whole life cycle of a product - how to design products that are meaningful, useful and recyclable!
We went to designated groups and started collecting ideas to choose from to make a product that meets the given standards by Päivi Huhtinen and Alan Tudor:
“Design, model and print a plastic toy that has a purpose and more than one time use. The toy should be able to fit the given container and hold long term entertainment value. Your toy must have multiple parts.”
We started to experiment and plan using paper, pen, clay and easter-egg toys.
The whole is documented on video by Digitalents!